Lesson 7: 13/5

LO: ~ to explore the use of sound in films.

1. X
2. Shrek
3. X
4. Harry Potter
5. X
6. X
7. The Hobbit
8. The Hunger Games
9. Frozen
10. Guardians of the Galaxy
11. Moana
12. X
13. X
14. Mission Impossible
15. Pirates of the Carribean
16. X
17. X
18. Jurassic Park
19. X
20. X
21. Suivide Squad
22. X
23. X
24. Indianna Jones
25. X
26. X


Music:

1. A horror film - eerie/ screechy music. Piano music / creepy classical music. Childrens nursery rhymes/ lullabies
2. An action film - pop music, intense music
3. A thriller - intense music
4. A comedy film - pop music, light hearted music
5. A Sci-Fi film - futuristic music


Soundtrack:
  • Music
  • Dialogue 
  • Sound effects
  • Voiceover/ narration 

  • Digetic sound - a noise which has a source on-screen. They are noises which have not been edited in, for example dialogue between characters or footsteps. Another term for digetic sound is actual sound.
  • Non- Digetic sound - a noise which does not have a source on-screen, they have been added in. For example, music, voiceover, sound effects. Non-digetic sounds are often used to add drama to moments that would have been silent without it.


Digetic sounds:
  •  Energy humming
  • Cables snapping
  • Stone crumbling
  • Dialogue
  • The wind
  • Explosion
  • Clatter of an object hitting the ground
Non-Digetic sounds:
  • The dramatic music 

Foley:
  •  Foley is the reproduction of everyday sounds to use in filming.
  • These reproduced sounds can be anything from the swishing of clothing to footsteps to squeaky doors and broken glass.
  • It helps to create a sense of reality within the scene. Without these crucial background noises, movies feel unnaturally quiet and uncomfortable.

Sounds that needed to be added to an animation:
  • Gunshots
  • Controller clicking
  • Creak of door 
  • Birds chirping
  • Shut of door
  • The putting down of the box
  • The raising of the blinds
  • Phone ringing 
  • Picking up the phone
  • Opening the box
  • Dog barking (? Does this count as foley?)
  • Rustling of fur
  • Throwind and landing of dog onto the floor
  • Clattering of box
  • Footsteps of dog
  • Kicking of dog
  • Dog thrown across the floor
  • Banging cabinet
  • Ball hit against shoe
  • Kicking the ball
  • Squeaking of squeaky ball
  • Swishing of clothes
  • Clatter of crutches
  • Boys footsteps
  • Crunch of gravel

  • Is there music in the scene? Yes
  • How does the music make you feel? I know that something interesting is about to happen
  • When do you hear the music or sounds change? The music starts
  • What is happening on screen when the sounds or music changes? She breaks free from the metal cables
  • If you listen to the sounds without the pictures, can you tell whats happeni g on the screen? Kind of
  • Are there any moments of silence? No
  • Do any of the characters speak? Yes. What do they sound like? She sounds confident
  • If you added your own voiceover to the scene, who would speak and what would they say? Personally I wouldn't add a voiceover, but if I were to it would probably be the supreme intelligence talking about how shes lost control of her.
  • Can you hear any sound effects? Yes
  • Do you think any sounds have been made louder than they would be in real life? No

  • All sound in a  film is called a soundtrack
  • What two main kinds of sound can you have in a film? Digetic and non-digetic
  • What does theme music count as? Non-digetic
  • What is foley? Why is it used? Foley is the reproduction of everyday sounds to use in filmmaking. It is used to make a film feel realistic.






Comments

  1. Good Job, Lilah. A detailed list of sounds. Have you had a go at this half terms work on marketing?

    ReplyDelete

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