Lesson 7: 13/5
LO: ~ to explore the use of sound in films.
1. X
2. Shrek
3. X
4. Harry Potter
5. X
6. X
7. The Hobbit
8. The Hunger Games
9. Frozen
10. Guardians of the Galaxy
11. Moana
12. X
13. X
14. Mission Impossible
15. Pirates of the Carribean
16. X
17. X
18. Jurassic Park
19. X
20. X
21. Suivide Squad
22. X
23. X
24. Indianna Jones
25. X
26. X
Music:
1. A horror film - eerie/ screechy music. Piano music / creepy classical music. Childrens nursery rhymes/ lullabies
2. An action film - pop music, intense music
3. A thriller - intense music
4. A comedy film - pop music, light hearted music
5. A Sci-Fi film - futuristic music
Soundtrack:
- Music
- Dialogue
- Sound effects
- Voiceover/ narration
- Digetic sound - a noise which has a source on-screen. They are noises which have not been edited in, for example dialogue between characters or footsteps. Another term for digetic sound is actual sound.
- Non- Digetic sound - a noise which does not have a source on-screen, they have been added in. For example, music, voiceover, sound effects. Non-digetic sounds are often used to add drama to moments that would have been silent without it.
Digetic sounds:
- Energy humming
- Cables snapping
- Stone crumbling
- Dialogue
- The wind
- Explosion
- Clatter of an object hitting the ground
Non-Digetic sounds:
- The dramatic music
Foley:
- Foley is the reproduction of everyday sounds to use in filming.
- These reproduced sounds can be anything from the swishing of clothing to footsteps to squeaky doors and broken glass.
- It helps to create a sense of reality within the scene. Without these crucial background noises, movies feel unnaturally quiet and uncomfortable.
Sounds that needed to be added to an animation:
- Gunshots
- Controller clicking
- Creak of door
- Birds chirping
- Shut of door
- The putting down of the box
- The raising of the blinds
- Phone ringing
- Picking up the phone
- Opening the box
- Dog barking (? Does this count as foley?)
- Rustling of fur
- Throwind and landing of dog onto the floor
- Clattering of box
- Footsteps of dog
- Kicking of dog
- Dog thrown across the floor
- Banging cabinet
- Ball hit against shoe
- Kicking the ball
- Squeaking of squeaky ball
- Swishing of clothes
- Clatter of crutches
- Boys footsteps
- Crunch of gravel
- Is there music in the scene? Yes
- How does the music make you feel? I know that something interesting is about to happen
- When do you hear the music or sounds change? The music starts
- What is happening on screen when the sounds or music changes? She breaks free from the metal cables
- If you listen to the sounds without the pictures, can you tell whats happeni g on the screen? Kind of
- Are there any moments of silence? No
- Do any of the characters speak? Yes. What do they sound like? She sounds confident
- If you added your own voiceover to the scene, who would speak and what would they say? Personally I wouldn't add a voiceover, but if I were to it would probably be the supreme intelligence talking about how shes lost control of her.
- Can you hear any sound effects? Yes
- Do you think any sounds have been made louder than they would be in real life? No
- All sound in a film is called a soundtrack
- What two main kinds of sound can you have in a film? Digetic and non-digetic
- What does theme music count as? Non-digetic
- What is foley? Why is it used? Foley is the reproduction of everyday sounds to use in filmmaking. It is used to make a film feel realistic.
Good Job, Lilah. A detailed list of sounds. Have you had a go at this half terms work on marketing?
ReplyDelete